The “Design by Committee” Straw Man

Smashing Magazine recently published an article called “Why Design by Commitee Should Die“. It seems like a perfectly reasonable argument until you probe deeper, and realize the whole thing is just a straw man, and what’s really going on is just another round of “blame the client”, a favorite game of many designers.

One of the cardinal rules of good blogging is that you should always start out your article by quoting Wikipedia. People associate references with academic research work, so this will give your writing an aura of reliability and seriousness. So here goes: Wikipedia defines a Straw man as “an informal fallacy based on misrepresentation of an opponent’s position”. And it goes on informing us that:

To “attack a straw man” is to create the illusion of having refuted a proposition by substituting a superficially similar yet weaker proposition (the “straw man”), and refuting it, without ever having actually refuted the original position.

I don’t know what this has to do with actual straw men, other than maybe saying that people who fall for this have the same intellectual capacities as birds.

Burning down the straw man

In this case, the author of that Smashing Magazine blog post created the illusion of refuting the idea of design by committee, when in fact all along the idea he really attacks is that “people with weak design skills should not make design decisions“. This second idea may appear similar to the first one, but it’s a much easier point to make.

Let me explain. Here are some of the examples of design by committee quoted by that article:

My wife wants more circles.

My husband says it doesn’t hit him in the gut.

My kids say there are too many words.

My dog didn’t wag its tail.

Does any of those sound like something a profesional designer would say? I didn’t think so. Those are not example of design by committee, those are just examples of design by non-designers. If the client wants a bigger logo and it’s a bad idea, that in itself is not a problem. Everybody is entitled to their opinion, especially if it’s their own business and they think size of that logo will have an influence on their ability to put food on the table.

What the real problem is

So the problem is not clients making suggestions (good or bad). The problem is you, the designer, not having the authority to make the final decision on the size of that logo.

It’s not a question of stupid clients and smart designers, or the reverse. What was lost in all the funny client quotes is the fact that design by committee can be a huge problem even between highly competent designers.

Let’s take the classic examples: Microsoft versus Apple. Do you really think Microsoft employees are all pointy-haired managers who want to make the logo bigger and stick talking paper clips in all their products? And that Apple is only staffed by thousands of highly competent designers, plus maybe one or two guys to build the actual iPhones? Of course not. Yet it’s obvious that Apple is more successful than Microsoft at designing appealing products.

Microsoft doesn’t lack competent designers, it lacks a Steve Jobs figure that values good design, and solves the problem of design by committee by having the final say. Associating the issue of design by committee with bad client ideas and incompetence actually hurts our chances of recognizing and solving it.

The solution

To me, being a designer is a little like being a doctor. Both save lives, have dozens of TV shows dedicated to their profession, make a ton of money, and are highly regarded in society. Wait, no, actually designers are not at all like doctors. Well except maybe for one thing, their relationship to the client.

Like a doctor, we are hired for our experience and knowledge in a specific field. That knowledge wasn’t easy to get, and we might feel a little disrespected when the client thinks he knows better than us.

But we should remember that like a doctor, we know much less about the patient’s own life than he does. He might know which medicine he’s allergic to, or that he already had those symptoms before. Disregarding this info just because the client has not been through med school would be foolish.

And we should also remember that just as a doctor’s decision will affect the patient’s health and not his own, our design decisions will mainly affect the client’s business and much less ours.

So the solution is not to disregard a client’s idea, not matter how stupid it might seem to us. As profesional designers, we should be able to explain the reason why that idea is not suitable to the current project. Even if that reason is “I just feel like this is not the right direction, please trust me on this one” it’s better than dismissing the idea straight away (and much better than implementing it and then blaming the stupid client when the project fails).

Even Steve Jobs gives a reason when he makes a decision. Namely, “I’m Steve Jobs. Do it.“.

About Me

I'm Sacha Greif, a web designer freelancing out of Paris, France. You can check out my portfolio, and of course you should follow me on Twitter.

19 Responses to “The “Design by Committee” Straw Man”

  • Kyle

    It gives me hope for the web design community when people write articles Ike this. It’s pretty easy to get caught up in the client-bashing attitude, especially when it’s being propagated by high-readership blogs like Smashing Magazine.

    Also i think it’s called a “straw man” argument because straw men are really easy to beat up, and it still appears like you’re beating up something real.

    1 Jul 4:27 pm
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  • Sacha

    Thanks for the comment. This is probably the real reason why they call it a “straw man”, but I like to think my explanation is more fun :)

    By the way, really nice blog! I love that combination of dark grey and bright yellow (and the stripes pattern, too).

    1 Jul 6:03 pm
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  • Speider

    You need to go back and re-read the article. You should also read follow up comments. Your premise is based on totally misunderstanding what was written and I imagine that, as time and your career progresses, you will find it rings true and the article and comments from readers will give you the tools to not only improve the project, but help streamline it for maximum efficiency. Often the “design-by-committee” decisions will drain your budget, if you are on staff or drain your profit if you are freelance.

    Your reference to the article is wrong. You quoted an art director who referred to the ridiculous things (examples you plucked off) said by non-creatives, as the following passage agrees. They were indeed not the words of a professional designer. Is there a language barrier or did you not read the entire article?

    As for Smashing, there’s a reason they are high-profile and that story alone encouraged over 100 comments, 99% positive. So…as you have written here, are you listening to who may have a more valid opinion?

    Good luck and keep an open mind and an open ear.

    1 Jul 10:34 pm
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  • Sacha

    Thanks for taking the time to read my post and reply here, I appreciate it!

    It’s true I didn’t read the 140 comments on the article, but I don’t see why I should, if there’s something important in them you should update the original article with it.

    And I think you’re the one who misread me. I know very well that the comments I quoted didn’t come from profesional designers, and that’s the problem. Instead of highlighting “design by committee” they just show “design by non-designers”.

    You don’t address the true issues of design by committee, such as what to do when you have contradictory input from multiple highly qualified persons.

    And as for your Smashing Magazine argument, let me once more refer you to Wikipedia.

    2 Jul 6:47 am
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    • Stuart Steel

      I think the Doctor analogy is a useful one. Like the doctor a designer is providing a specialised service to a client who lacks the knowledge and objectivity to provide the service for themselves.

      Where the analogy falls down is because a client’s web design is a lot more accessible than their pancreas. Both the client and the designer commonly believe that the client is able to correctly evaluate a design unassisted.

      This is no more true than a doctor assuming a patient can diagnose their own diabetes.

      We find we get good results by acknowledging and dealing with this reality.

      1/. Create the right relationship. Coach the client to recognise and respect your expertise, but work hard on the relationship so that the client trusts you enough to exercise that expertise (see dr analogy).

      2/. Present design in a staged manner so that the client signs off on structure and content progressively, before reviewing visual treatments. This breaks down design into discrete stages that makes evaluation of design decisions simpler. Highlight the design elements and decisions the client should be considering.

      3/. Depersonalise design – emphasise the role of the audience in experiencing the design. This removes the power of personal opinions when evaluating design.

      Remember – you’re used to evaluating design. Your client isn’t. When a client is confused or unsatisfied with a design they will focus on trivialities, or suggest (usually) flawed solutions, rather than just highlighting a need.

      With the right structure and mentoring, design by committee can be successful.

      The original article does indeed demonstrate a common frustration in the industry, and lack of respect for clients and their design skills. This is understandable, but since you’re the professional its your responsibility to deal with this, not the client’s. Being bitchy isn’t a solution.

      12 Jul 3:08 am
  • Speider

    We may be crossing our terms of those who comprise a design-by-committee, which is a term for a collection of different people or departments, casting opinion on the design portion of an initiative and a creative team, in which creatives work on the same project, contributing equally without, one would hope, bumps, grinds and confrontations. It is true it occurs in both.

    I did touch on it with several examples in the article and the follow up comments (yes, 169 comments as of this moment, so a real chore to read). The answer is simply to question, listen and explore until one opinion is distilled from the many and the contradictory input. This is either through the one point person on the project, who makes the final call, or up to the creative(s) to defend through educated explanation.

    I don’t know what kind of meetings you have been attending, but I have worked for the biggest corporations in the world (and some of the smallest) and even in a room filled with vice-presidents, there has always been one point person who distilled everything once the opinions had been aired. Best case is the point person knowing what was garbage and throwing it away and worst case is a point person who is frightened to make a decision and asks you “any questions?” after contradictory input has been given. That’s when you need to pull the information out and distill it yourself.

    In the end, for strong point persons, they will understand efficiency and all you need to do is follow directions, take the check and live well. The weak point persons will appreciate you making their anxiety about dealing with committees minimal by taking the committee bull by the horns.

    As for Smashing Magazine, you are free to read it or not. A choice we retain outside of committee decisions!

    I appreciate you allowing me to comment in this discussion.

    2 Jul 8:34 am
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  • Sacha

    I think your last comment shows a much more balanced and diplomatic view of the issue. Maybe we’ll end up agreeing after all?

    2 Jul 8:56 am
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  • Speider

    Which brings me to the point of the article, which is always based on communications. We both put forth our opinions in a calm and professional manner until we met in a middle ground. Negotiating a pleasant agreement and understanding.

    This is what you need to do every day when dealing with humans and especially with those entrenched in the “design-by-committee” mentality. In a way it’s almost anonymous for people to blend into other opinions at a meeting. When they are questioned, they lose that anonymity. Those who are uncomfortable with losing that shield will be more apt to nod in approval the next time.

    Always question the status quo, Sacha! That’s the charm and strength of the young. We lose it as we grow and are beaten down by life. Except me, of course.

    3 Jul 5:20 am
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  • Speider

    BTW – I posted by final reply on Smashing with a kudos to you, if that means anything.

    3 Jul 5:27 am
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  • Sacha

    Thanks for your posts on here and Smashing Mag. It’s nice to know you can still disagree with someone on the internet without it turning into a flame war.

    4 Jul 3:57 pm
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  • Speider

    I forgot to do that first! ;)

    5 Jul 11:45 pm
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  • Brandon S. Adkins

    I really enjoyed reading this discussion and the debate in the comments. It’s good to see it from both sides and with *intelligent* input on both sides. I tend not to read comments on SmashingMag, because they generally aren’t near the caliber of the comments I just read here.

    There’s too much noise in the SmashingMag comments section most of the time, which is a side effect of being a high-traffic / high-readership blog.

    Thank goodness there are still discussions on the internet that avoid personal attacks and stay focused on the issues. Kudos.

    9 Jul 8:32 am
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  • Johnathan Williamson

    Found your blog via http://www.webcreme.com/ – first of all, awesome design – really innovative feel with how you’ve handled the top navigation.

    Regarding the article itself – I couldn’t agree more, I’m a hobbyist designer but I’ve worked with other “pro” designers and the attitude of “god this guys such a moron” was so prevalent.

    Really spot on.

    10 Jul 9:46 pm
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  • Sacha

    @Brandon

    Thanks for taking the time to read all of this, including the comments!

    @Johnathan

    I’m glad you like the design. I love webcreme too, I was so happy to see my blog show up there! But the design is not completely done, it still needs a few tweaks…

    11 Jul 8:02 am
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    • Sacha

      Speaking of design tweaks, I just realized two weeks after launching the blog that I never enabled threaded comments in the blog’s settings…

      11 Jul 8:04 am
  • Reg

    Thoughtful article; looks like you’ve stirred up a bit of a debate. I sometimes find that ongoing client issues with a design visual etc can suggest there’s a deeper, more fundamental, problem with a web project that needs to be addressed.

    12 Jul 12:06 pm
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    • Sacha

      That’s a good point. An obvious underlying issue is money: we’re much more likely to try out the client’s suggestions if we know we’re going to get paid for the additional time.

      12 Jul 2:17 pm
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    16 Jul 5:33 am
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  • Thanks, Smashing Magazine! | Attack Of Design

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